2 Commits
1.1 ... 1.12

Author SHA1 Message Date
00576957e7 Загрузить файлы в «/» 2026-01-04 02:20:30 +01:00
5d7b7ac538 Загрузить файлы в «/»
hotfix 1.1
2025-11-10 19:02:28 +01:00

View File

@@ -626,6 +626,8 @@ function main()
end end
function sampev.onShowTextDraw(id, data) function sampev.onShowTextDraw(id, data)
if not imgui_buffers.script_state[0] then return end
if id == 2050 and data.text:find(".- %- .- %- KILL") then if id == 2050 and data.text:find(".- %- .- %- KILL") then
local current_time = os.clock() local current_time = os.clock()
recent_textdraws[data.text] = current_time recent_textdraws[data.text] = current_time
@@ -650,20 +652,24 @@ function sampev.onShowTextDraw(id, data)
end end
function sampev.onPlayerDeathNotification(killer_id, victim_id) function sampev.onPlayerDeathNotification(killer_id, victim_id)
lua_thread.create(function() wait(0)
if not imgui_buffers.script_state[0] then return end
if sampIsPlayerConnected(victim_id) then if sampIsPlayerConnected(victim_id) then
local nick = sampGetPlayerNickname(victim_id) local nick = sampGetPlayerNickname(victim_id)
if killer_id == select(2, sampGetPlayerIdByCharHandle(PLAYER_PED)) and not killed_players[nick] then if killer_id == select(2, sampGetPlayerIdByCharHandle(PLAYER_PED)) and not killed_players[nick] then
lua_thread.create(function()
killed_players[nick] = true killed_players[nick] = true
killsay(victim_id) wait(1500) killsay(victim_id) wait(1500)
killed_players[nick] = nil killed_players[nick] = nil
end
end
end) end)
end end
end
end
function sampev.onSendGiveDamage(id, damage) function sampev.onSendGiveDamage(id, damage)
if not imgui_buffers.script_state[0] then return end
if sampIsPlayerConnected(id) then if sampIsPlayerConnected(id) then
local nick = sampGetPlayerNickname(id) local nick = sampGetPlayerNickname(id)
if id == 65535 or killed_players[nick] then return end if id == 65535 or killed_players[nick] then return end